The Ascension race

Build your monument.
Finish before every rival.

Every dynasty builds its own five-phase pyramid in the same live world. A Capstone may finish early, but the world cannot declare a winner until the Day 30 victory seal opens.

The completed Ascendant Pyramid beneath a solar halo
World objectiveThe Ascendant Capstone

One race, rival monuments

Your monument is independent.
Every rival affects your plan.

Each village develops its own pyramid. The map and rankings show every rival’s progress, so the decision to build, defend, negotiate, or raid depends on the state of the whole world.

01

Build an economy

Assign working-age citizens to limestone, grain, obsidian, and Gold. Expand producer levels to grow storage, maintain the population and infrastructure, and decide what can safely be committed to the monument.

02

Read the field

Rankings show the race taking shape. Trade, gift resources, negotiate a seven-day non-aggression pact, or prepare troops when a rival becomes a threat.

03

Protect the work

Successful raids may target stores or damage a rival’s most advanced pyramid work. Defence is part of construction: progress alone does not make it safe.

Five phases of Ascension

925,000 construction power
between foundation and eternity.

The phases must be completed in order. Each one is larger than the last, forcing a dynasty to scale its workforce and reserves as the race intensifies.

  1. Foundation of Eternity phase of the Ascendant Pyramid 01

    Phase 1

    Foundation of Eternity

    Set the first stones and turn a young village into a contender.

    Required
    25,000 power
    Share of monument
    2.7%
  2. Lower Terraces phase of the Ascendant Pyramid 02

    Phase 2

    Lower Terraces

    Broaden the monument while keeping the fields and quarries supplied.

    Required
    60,000 power
    Share of monument
    6.5%
  3. Inner Sanctum phase of the Ascendant Pyramid 03

    Phase 3

    Inner Sanctum

    Cross the point where every rival can see the shape of your ambition.

    Required
    120,000 power
    Share of monument
    13.0%
  4. Upper Terraces phase of the Ascendant Pyramid 04

    Phase 4

    Upper Terraces

    Sustain an immense crew while protecting years of accumulated work.

    Required
    240,000 power
    Share of monument
    25.9%
  5. The Ascendant Capstone phase of the Ascendant Pyramid 05

    Phase 5

    The Ascendant Capstone

    Complete the Ascendant Capstone and record your finish; victory is declared once the Day 30 seal is open.

    Required
    480,000 power
    Share of monument
    51.9%

How progress is made

Reserve resources.
Assign citizens.

Pyramid construction is a deliberate commitment, separate from ordinary building upgrades. You reserve stone and glass for the active phase, then assign a crew from the same working-age population your economy needs.

Progress continues with elapsed time while both a crew and stored construction power remain. If the reserve runs dry, the crew is released until you commit more material.

See the structures behind the economy
  1. 01
    Reserve materials

    One limestone supplies one power; one obsidian supplies two.

  2. 02
    Assign a crew

    Choose between 5 and 200 available working-age citizens.

  3. 03
    Advance over time

    Each worker contributes 1.8 power per hour before active modifiers.

  4. 04
    Repeat through five phases

    Only the first unfinished phase can receive new work.

The end of a world

A thirty-day victory seal.
One decisive finish.

Day 30 is the earliest possible declaration, not a scheduled ending. If no Capstone is ready then, the world remains active until a dynasty completes all five phases.

  1. Active

    The race continues

    Dynasties produce, build, trade, research, negotiate, raid, and advance their own monuments.

  2. Sealed

    An early Capstone is recorded

    Before Day 30, completed Capstones keep their exact finish time while the active world continues.

  3. Victory

    The seal opens

    At Day 30, the earliest recorded completion wins. After the gate, the first new Capstone completion freezes the world.

  4. Archive

    History is sealed

    Seven real days after victory, the frozen world moves into the archive.

The race for Ascension is open

Complete the pyramid before every rival.

Build your economy, track rival monuments, and decide how many citizens and resources your dynasty can commit to victory.